Shakes And Fidget Toilet Key



ARCANE TOILET
1) REQUIREMENTS:
O Level 100 or higher
O Toilet key, can be found as a quest reward (similar to the dungeon keys)
2) HOW TO:
If your level is 100 or higher and you've already found the toilet key on your quests you can click the WC sign in the tavern and enter the Arcane Toilet.
Most heroes usually hoard tons of useless things in their backpacks and the best place for their stuff is...the toilet.
You can sacrifice items to the Gods by throwing them into the Arcane Toilet (drag and drop the item). As a result, the toilet's Mana Tank increases once per day. Hover the tank to display the amount of mana points required to flush the toilet.
As soon as the Mana Tank is full, you can pull the chain to flush the toilet and receive a new random item. There is also the chance to get one of the epic items that can only be found in the toilet. In addition, your Aura increases by 1. Aura improves your reputation in the shops: the higher your Aura, the better items you are offered by the merchants.
Although the toilet's Mana Tank increases only once per day you can still sacrifice any number of items. The Gods are merciful and they immediately give an item back for each sacrifice they receive. Such items are not generated for your class but for your followers in the Tower because the Gods have a heart of gold for these little helpers.
Hint: you don't receive gold for the Arcane Toilet items you sell in the shops!
Hint: if you sacrifice an item and receive both mana points and a new item, you don't get mana points for the new item the next day again!
Hint: epic Tower items cannot be sacrificed!
Hint: the Gods prefer epic items! Standard item: 25 mana points, epic item: 50 points, potions: 10 points. The points required to flush the toilet increase with each flush.
Hint: if a sacrifice exceeds the Mana Tank's current maximum the remaining points are lost.
Hint: the epic items from the Arcane Toilet don't add stickers to your scrapbook!
3) MANA POINTS:
Standard item: 25 points
Epic item: 50 points
Potions: 10 points
The points required to flush the toilet increase with each flush.
4) PURPOSE OF THE TOILET:
You can use the toilet...
...to get rid of useless items
...get new items
...and to improve your Aura
5) AURA:
What is Aura? Aura improves your reputation in the shops. Each time you flush the toilet your Aura increases by one. The higher your Aura, the better items you are offered by the merchants.
Before the Arcane Toilet update, the items in the shops were randomly generated depending on your level. After the update, the items' attributes are calculated using your level AND your Aura.
6) A NOTE ON EPICS:
The new epics that are generated in the toilet are toilet-only. You cannot find them in the shops or get them as quest rewards. Moreover, these epic items are not added to your scrapbook as you don't get a sticker for them.
7) IMAGES:
  1. Shakes And Fidget Comic
  2. Shakes And Fidget Hack
  3. Shakes Et Fidget
Shakes And Fidget Toilet Key

Dream Car Racing. Moto X3M 4 Winter. The Skeleton Key. Good Morning and Die. 18 Wheeler Double. Scrapbook Dungeons Stats Quests Monsters Raids Toilet THE TOWER Mirror Witch Demon Portal Fortress Shadow world Pets Underworld Dr. Dungeon enemys (170). Hephaestus‘ Key 'He could forge even keys.' Mount Olympus The path to the top could become a real marathon. Mount Olympus and all dungeon enemys in Shakes and Fidget.

Shakes And Fidget Toilet Key

Shakes And Fidget Comic

Shakes

Shakes And Fidget Hack

Toilet

Shakes Et Fidget

Imagine this:
You are sitting on a toilet - minding your own business - when you are abducted and beamed up to an alien spaceship.
And you have to convince an A.I. that you really are an intelligent lifeform.
Note:
While the games UI already is in English, the voice acting is still German only. If you want to follow the story, please watch the playthrough with english subtitles or wait until I have implemented english voice acting. Just follow our game, I'll write an update when it's available:)
VR Flush is a free VR experience / adventure which we originally made as a 4th semester student project at the university of applied sciences in Darmstadt, Germany in 2015.
Although the game wasn't ready for release back then, it was shown at several german exhibitions, for instance in Frankfurt Am Main.
For these, we actually made visitors sit down on a real toilet.
For some reason, almost nobody wanted to fold up the toilet lid before sitting down...
Here are some pictures :)
Now, about 2.5 years after our first presentation, I finally had a few months to update and release our game.
It's completely free! Just download, play and have fun! =)
Also please rate this game and leave some feedback. We appreciate it!
The Brudingo Team
Additional controls (which are not explained inside the game):
ALT + ENTER
- Fullscreen
F
- Show FPS
SPACE
- Toggle between mirror modes (How the game is displayed on your screen - Only works with Oculus Rift)
BACKSPACE
- Speed up game by factor 10
LEFT/RIGHT
- Rotate grabbed objects (You'll only need those if you dont have a motion controller)
ESC
- Quit game
Update Notes: (Release Patch)
VR Flush Patch 1.3 (2018)
Engine
Engine upgrade from UE4.9 to UE4.15
VR Performance optimized
Controls
Oculus Rift Consumer Version (CV1) and HTC Vive are now supported
Game can now also be played using the Rift or Vive motion controllers
Grabbed objects can now also be rotated (When using the mouse as input device, use LEFT/RIGHT on keyboard to rotate)
The entire Game can still be played without an HMD (Though its much more fun in VR)
UI
Crosshair is now a 3D object and is optimized for VR (Mesh will always be rendered in foreground)
Crosshair now sticks to objects targeted by the player (distance wise) and lights up when an interactive object is focused
Sound
Added several sound effects for intro level, player character and the Loot Toilet [TM]
Intro Level
Right at the start of the game, the optimal render resolution is calculated. The game looks at the most complex scene in the game and steadily increases the render resolution (r.screenpercentage) until the framerate drops below 88 fps.
Players playing the game without an HMD will have to wait 30 seconds for this test to be skipped automatically.
Deleted Intro level, moved contend to main level (No more loading time)
The Intro level was previously only used to start the game. Now its also used for the following:
Explain how the game is meant to be played (Sitting on a chair)
Recenter HMD - Pick Controller (Mouse, Vive Controller, Rift Controller)
Explain Controls for each input device
Introduce players to their toilet ;)
Start the game (which is now done by flushing the toilet)
The Intro level is now narrated by a text plane that tells a short story (Player receives incoming text messages)
Toilet
Flo now waits 30 seconds before he knocks on the door and starts complaining
Physics objects on the toilet don't fall through walls or the floor anymore.
All toilet paper except for those in the basket removed.
The remaining toilet paper rolls are now covered by a magazine. This forces the player to take the magazine first.
The toilet paper roll which will be beamed to the spaceship is now green. All others are white.
New teleport effect for green toilet paper (dissolves)
Lighting adjusted
Decals reordered (better readability)
New decals added
Toilet moved backwards (Some players didn't notice the hole in the wall to their left.)
New feature - The Loot Toilet [TM]
The Loot Toilet [TM] is an animated Decal on the wall next to the window.
Plays a short animation when the player looks at it
Plays different animations and spawns loot when the player interacts with it.
Some Loot will change the players surroundings or spawn new items
Loot tiers: regular, rare, epic and legendary
Spaceship
The green toilet paper now hovers in front of the players eyes after he arrives on the spaceship. It then flies towards the examination platform.
The robo now starts in the room to the players right. He then flies to the examination platform and starts examining the toilet paper. Timing and animation adjusted.
The player now starts a lot closer to the examination platform. - Player transport to the middle of the room is now a lot slower and smoother. Acceleration and deceleration phases toned down to minimize motion sickness symptoms.
Transition between toilet paper and ashpile improved
All spaceship screens now show a human as soon as the player is transported to the examination platform.
Laser impact improved (Space shuttle)
Credits
2D Credits deleted, didn't work in VR
The environment in the toilet room will now be dimmed before the credits start rolling. With the exception of the robot.
Credits now emerge from the toilet floor and roll upwards
New credits (more detailed, now include voice actors and additional artwork)
Bug fixes
Objects can now be targeted and picked up precisely in VR (was bugged)
Game doesn't automatically recenter the HMD after teleporting the player anymore. It now uses the initial recenter done by the player for the entire game and only alters HMD camera rotation.
Lots and lots of smaller bug fixes and adjustments